1. What was your favourite activity/assignment in the course?
The modelling unit
2. What is something specific you learned in this course?
Leaning to organise projects
3. What is something you found challenging in this course?
Solving the bugs
4. How do you solve your problems when you are stuck or don't understand something in this course?
I go on google, ask Mr Strudwick
5. What letter grade do you think you earned for term 3?
A probs
6. What letter grade do you think you earned for the whole course?
A
7. Are you happy with your work habits and progress in this course?
Yes
8. What is something you could improve about your work in this course?
Come early and not be late for 2 mins every class
9. Any suggestions for the course or teacher for next year?
DrWQTraysbloggdbss1617
Tuesday, 13 June 2017
Thursday, 18 May 2017
GameMaker - Asteroids - Part 2
https://drive.google.com/open?id=0B_GM_6O_Hk2pUGxJMGlOeW5BOVE
I did not have any problems
I did not have any problems
Thursday, 4 May 2017
"GameMaker - Asteroids - Part 1"
https://drive.google.com/open?id=0B_GM_6O_Hk2pUDJ5UXBuaGNERTA
I did not have any problems making Asteroids
I did not have any problems making Asteroids
Friday, 21 April 2017
GameMaker - Catch The Clown
https://drive.google.com/open?id=0B_GM_6O_Hk2pLTBmSGRNbjYwX1U
I didn't have any troubles at all while doing the tutorial
I didn't have any troubles at all while doing the tutorial
Wednesday, 5 April 2017
Monday, 6 March 2017
Indie Game: The Movie
1. What are some of the differences between "big games" and "independent games"?
Independent games usually have less budget and less people compared to big games, but they can have even more of an impact on the player.
2. What are some of the difficulties the developers in the film have to overcome?
Money problems, being rushed to finish the game, partner problems
3. What do you think is attractive about developing an indie game? What do you think you would like about working on an indie game? What do you think you might not like?
Everything about the game is up to you, you can do anything you want.
4. What is some advice you might have for someone trying to create their own game based on what you learned in the film?
Find someone to work with, someone you can fully trust.
5. What is the best part of completing the creation of a game for the developers?
Seeing people play your game and having fun doing it.
Independent games usually have less budget and less people compared to big games, but they can have even more of an impact on the player.
2. What are some of the difficulties the developers in the film have to overcome?
Money problems, being rushed to finish the game, partner problems
3. What do you think is attractive about developing an indie game? What do you think you would like about working on an indie game? What do you think you might not like?
Everything about the game is up to you, you can do anything you want.
4. What is some advice you might have for someone trying to create their own game based on what you learned in the film?
Find someone to work with, someone you can fully trust.
5. What is the best part of completing the creation of a game for the developers?
Seeing people play your game and having fun doing it.
Monday, 20 February 2017
Independent Learning Plan
I didn't complete too much of my independent learning plan, I've only posted 2 or 3 progress reports so far. I will be picking it up again in term 3.
I'm not sure, maybe the just the kodo pac man
B
I'm not sure, maybe the just the kodo pac man
B
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